The 2011 Annual Technical Conference & Exhibition
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Tying it All Together — A Watershed Moment in the Media Industry: SDI, Video Compression, MXF, AS-02, AS-03, IMF, FIMS, SMPTE 2022 All Explained in 200 Pages or Less Original Research
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Potential LTFS Enhancements and the Relationships between LTFS and other Media Types Original Research
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The Landscape of Media Application Deployment Original Research
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Mobile Devices — The Next Wave of 3D Display Original Research
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Plasma Advancements as Evaluation-Grade Monitors Original Research
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2010 Survey of Digital Storage in Professional Media and Entertainment Original Research
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Mastering the Integrity of Technical Information in Tapeless Production and Long-Term Archives Original Research
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An Improvement to Media Discovery Service Using Image Identification Technique Original Research
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Leveraging Video Services Management to Enhance Video Transport Original Research
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1080p50/60 & Beyond: Network Architectures for Wideband Video Transport Original Research
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3Gb/s SDI for Transport of 3D, 4k and Beyond Original Research
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Theoretical and Practical Limits to Wide Color Gamut Imaging in Objects, Reproducers, and Cameras Original Research
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The Validity and Relevance of Reference Displays Original Research
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Dealing with Consumer Display Interfaces in a Professional World Original Research
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Digital Workflow Efficiency Original Research
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Automated File-Based Quality Control: A Machine-Learning Approach Original Research
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A 200-Inch 3D-Glasses-Free High-Definition Projection Display Original Research
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Disparate Monitor Technologies and How to Calibrate Them Original Research
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UMID Applications in Practices Original Research
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File Based Workflows: Managing the Unmanageable Original Research
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Media Hash List (MHL) Format Improving Data Integrity in Digital Cinematography Original Research
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Service Oriented Architecture & Cloud Computing in Media Industry Original Research
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Mobile TV Services in Sports Arenas — A New Business Model for New Mobile TV Services Original Research
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Advanced Workflows through Metadata Capture and Immediate Content Availability Original Research
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Contrasting Software Systems Integration Strategies for Large Scale Media Architectures Original Research
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Smooth Asset Workflows, Bigfoot, and UFOs Original Research
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Combined Editing and VFX Process Using Metadata for Efficient Post Production Original Research
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A Grading System for the Integration of Differing Camera Technologies Original Research
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Nielsen Watermarking Original Research
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Development of Binaural Headphone Processor for 22.2 Multichannel Sound Original Research
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New Imaging, Storage and Workflow Technologies for 4K Digital Cinematography Applications Original Research
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Physiological and Psycho-Acoustic Basis for Multi-Resolution Frequency Response Analysis Original Research
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Optimum Image Codec and Digital Enhancement Techniques for VDSLR-Based Filmmaking Original Research
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Editing and Managing Multi-Channel Video — A Light Field Approach Original Research
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“Super Hi-Vision” Video Parameters for Next-Generation Television Original Research
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‘The Set-Top-Box: A New Rendering Platform? Original Research
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Development of Super Hi-Vision Eight-Channel Live Switcher: For Production of a Variety of Ultra-High-Definition Video Content Original Research
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Divergence: Where Broadcast and Streaming Headends Differ Original Research
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Application of DVB-S2 for DVB-T & DVB-T2 Transport Original Research
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Best Practices for Using Fiber in a Broadcast Facility Original Research
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Development of a High-Quality Low Latency Wireless HDTV Camera Using the Millimeter-Wave Band Using Bidirectional Wireless Transmission for High Operability Original Research
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Video Scaling — Time to Banish Bilinear! Original Research
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Broadcast Convergence — Bringing Efficiency to a New Platform Original Research
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Control Systems: Conducting the Symphony Original Research
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IP-Based Monitoring within the Broadcast Environment Original Research
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Perceptual Effects When Scaling Screen Size of Stereo 3D Presentations Original Research
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Story-Centric Workflows in the Cloud Original Research
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Direct Display of Integer ACES Content for Post-Production Environments Original Research
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Interactive Decoding Enabled Using a File/Folder Layered Compressed Structure Original Research
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Matching the Human Visual System, Balancing Bit Depth, High Dynamic Range and Coding Efficiency Original Research
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A Broadcasting Schedule Scheme for Both 2D and 3D Video on Demand Original Research
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Active Pulfrich Spectacles Original Research
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The “Sense of Depth” of a Stereoscopic 3D Capture and Display System Original Research
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Direct to GPU Video Transfers Original Research
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New Video Coding Technologies and its Effects on Next Generation Plant Infrastructures Original Research
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AVC-I: Yet Another Intra Codec for Broadcast Contribution? Original Research
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3D Point of View Videography for Sporting Activities Original Research
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Remote and Mobile Monitoring of On-Air Signals for Centralcasters Original Research
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High Efficiency Video Coding (HEVC) — The Next Generation Compression Technology Original Research
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A Statistical Approach for VBR Video Streaming in Wireless Networks Original Research