The “Sense of Depth” of a Stereoscopic 3D Capture and Display System
Stereoscopic 3D imaging systems try to mimic the binocular vision of our eyes. However, there are many examples of 3D photography and video where the stereo camera does not have the same separation as our eyes and the display does not show the same field of view as our normal vision. Examples include stereo microscopy and endoscopy and 3D telephoto sports photography. Unaided vision never sees scenes such as these, yet very comfortable and effective 3D images can be displayed in an electronic system. How do we compare the 3D “experience” of one camera/display configuration to another? — We all know that camera separation is an important factor for providing a stereoscopic depth effect, but so is the convergence distance of the cameras and their magnification. Other important factors are the size of the screen, the viewer's distance from the screen, and his or her eye separation. How do all these parameters work together? And, in turn, how can we use them to provide the viewer a good viewing experience? — This paper will parameterize the overall stereoscopic sense of depth as the product of a camera contribution (CDE = M
- Published
- 2011-10
- Content type
- Original Research
- Keywords
- Stereoscopic, 3D, Stereo 3D, Depth Effect, Parallax, Stereo Base, IPD, Stereo Cameras, Stereo Displays, Stereo Imaging, 3D Imaging, Stereoscopic Computer Vision
- DOI
- 10.5594/M001095
- ISBN
- 978-1-61482-940-9