An All-Digital Pipeline: Toy Story 2 from Disk to Screen
Showing computer-generated images on film is always a compromise: the color, consistency, steadiness, and clarity never fully reflect what the film-makers have seen on their reference monitors at the studio. One of digital cinema's great potentials lies in the opportunity to more accurately show a theater-going audience what the filmmakers created. During production of Toy Story 2 at Pixar Animation Studios, some filmless, tapeless tools became available to suggest that this potential was ready to be realized in a practical way. This paper provides an operational overview of how this has been achieved.
- Print ISSN
- 0036-1682
- Published
- 2000-12
- Content type
- Original Research
- DOI
- 10.5594/J08934
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