3D Production Edit Workflow at the London 2012 Olympics

James DeFilippis

For the first time the Olympics were telecast in 3D. In the past, some 3D coverage was available on a closed circuit basis of limited events. The London Olympics 3D Channel covered multiple sports, both live and Electronic News Gathering (ENG) style of coverage, and provided a complete 3D channel of more than 275 hours of 3D programming. Part of the Olympic 3D Channel everyday was a one-hour Summary program, presenting the best of the live 3D coverage as well as the Electronic Field Production (EFP) style, single-camera coverage captured that day. This is the first time a 3D daily program was attempted, using a hybrid edit workflow. The paper discusses the workflow, including the capture of the ENG footage using the Panasonic P2 3D camera, EVS servers, and AVID Media Composer editing. Additionally, the challenge of quick turnaround and the QC process to ensure the materials were “stereo” correct. The paper covers the specific issues of what worked and what did not.

Print ISSN
Electronic ISSN
2160-2492
Published
2013-01
Content type
Original Research
DOI
10.5594/j18256XY