Software-Defined Media Infrastructures

Al Kovalick

There are three generations of media infrastructure design patterns; analog, digital and now software-defined. This article outlines the salient aspects of software-defined networking, computing and storage. The focus is on the application of software-defined methods to support media workflows using private and public infrastructures. Considered are the fine tunings needed to use commodity hardware to achieve realtime, high quality, media transport, sync/timing and audiovisual processing. Also covered are methods to scale for workflow loading and reliability.

Print ISSN
Electronic ISSN
2160-2492
Published
2016-08
Content type
Original Research
Keywords
Software-defined, infrastructure, media, converged systems, cloud, SDDC, web-scale, hyper-converged, SDMI, virtualization
DOI
10.5594/JMI.2016.2581059