A User Study of Story Presence in an Immersive Narrative Experience tested with Variant Levels of Immersion

Anna Dining

Immersive narratives experienced in Head Mounted Displays (HMD's), whether involving real environments or computer generated, allow the participant to be visually immersed in the story. This study acknowledges three broad variables of immersion in narrative experiences: existence, experience, and environment. The narrowed focus of this user study is on employing perspective as a tool to test the effect of active and passive existence on the sensation of story presence. Two active permutations of a narrative story will be tested against a controlled passive experience using a subjective questionnaire to collect data and analyze the user's experience. The narrow treatment of the study is combined with a broad exploration and attempt to define the language for storytelling in immersive environments as compared to traditional cinema.

Published
2017-10
Content type
Original Research
Keywords
Virtual Reality, Immersive Media, Presence, Visual Immersion, Storytelling, Interactive
DOI
10.5594/M001755
ISBN
978-1-61482-959-1