SMPTE 2016 Annual Technical Conference and Exhibition
- Automatic, Viewing-Condition Dependent Contrast Grading based on Perceptual Models Original Research
- Breaking out of the 100-Nit Box - A Colorist's View of HDR Grading Original Research
- Broadcast and Network Integration using the Network Control (SDN) API Original Research
- A Biologically-Inspired Approach to Making HDR Video Quality Assessment Easier Original Research
- A 100Gbps Interface for 4k/8k UHDTV Signals Original Research
- 12G SDI over RF Coaxial Structures Original Research
- A Cinematographic Spectral Similarity Index Original Research
- 8K-UHDTV Production Equipment and Workflow which Realize an Unprecedented Video Experience Original Research
- Advances in Coaxial Cable Design Original Research
- A UHD 2/3-Inch CMOS Imager with Dynamic Pixel Management -an Enabler for New Format Flexibility Original Research
- Adapting Content to Different Display Capabilities and Viewing Environments Original Research
- HEVC Mezzanine Compression for UHD Transport over SDI and IP infrastructures Original Research
- How's your Hooper Rating? Original Research
- Is There an Uncanny Valley in Frame Rate Perception? Original Research
- Large scale PTP: How big can it get? Original Research
- Loudspeaker Requirements in Object-Based Cinema Original Research
- Building The World's Most Complex TV Network (A Test Bed for Broadcasting Immersive and Interactive Audio1) Original Research
- Challenges of Delivering Superb Viewing Experience while Streaming UHD 4K and HDR Content in the Adaptive Bitrate (ABR) Era Original Research
- Beyond the Limits of Visual Acuity: The Real Reason for 4K and 8K Image Resolution Original Research
- A Modern Approach to HDR Color Timing Original Research
- An Extension of the Output Profile List for Semi-Automated Quality Control using IMF Original Research
- Common Mezzanine Distribution Format (CMZF): For ABR TV Distribution Original Research
- A Comparison of Intra-Frame Codecs Considered for IMF Original Research
- HDR Perception Challenges and Measures in Cinematographic Environment Original Research
- Cutting The Cord @ 60 GHz Original Research
- Efficient Monitoring of ST2059-2 based Time Transfer Performance Original Research
- Flexible SDI - The Universal Transport for Streamed Media Original Research
- GPU-Based Real-Time System for Cinematic Virtual Reality Production Original Research
- Automating The Exchange of Video Files Original Research
- Development of an 8K Production System with 120 Hz Frame Frequency Original Research
- Perceptually-based Gamut Extension Algorithm for Emerging Wide Color Gamut Display and Projection Technologies Original Research
- Practical Transition Strategies of SDI Facilities Utilizing Newer IP Baseband A/V Signals Original Research
- “The Suitcase”: Using C4, Semantics and NoSQL for Managing Motion Picture Data Original Research
- Reinventing Content Storage to Solve Today's and Tomorrow's Media Workflow Challenges : Making the Case for Intelligent and Agile Storage Platforms Original Research
- Research on the Movie Theater Requirements for Multiple-Screen Projection Original Research
- Return Loss: What, Why, How, and Where Original Research
- Scaling IMF: How to Manage 10,000 IMF Packages Original Research
- Securing IMF Original Research
- Looking Deep into the Future Infrastructure Prospects for the Media Enterprise in 2036 Original Research
- It's all Backwards: Rethinking Frame Rate and Temporal Fidelity in a Cinema Workflow Original Research
- Luminance-Preserving Colour Conversion Original Research
- Objectively Evaluating High-Dynamic-Range and Wide-Color-Gamut Color Accuracy Original Research
- NDR - A Machine-Readable Model for News Content Distribution Control Original Research
- NABA DPP Files Specifications for North America Original Research
- Open-Source Spatial Audio Compression for VR Content Original Research
- Virtualization: Changing the Face and the Pace of Master Control Projects Original Research
- Virtually Perfect: Factors Affecting the Quality of a VR Experience and the need for a VR Content Quality Standard Original Research
- VP9 Encoder and Decoders for Next Generation Online Video Platforms and Services Original Research
- Techniques to Detect Modified Video Original Research
- The Perceived Intra-Frame Dynamic Range in a Cinema Environment Original Research
- Screen Brightness Uniformity: Analysis and Comparisons Original Research
- The Challenges of Forensic Watermarking UHD/HDR Content Original Research
- Through The Smoke: A Look At Industry Trends Original Research
- Security in the Cloud with IMF Original Research
- Re-Energize Entertainment Engineering: How to Blend the Experience of Yesterday with Millennials' Vision of Tomorrow Original Research
- The Resolution Revolution: How Many Bits Do We Really Need? Original Research
- Titling for Live Streaming and File-Based Broadcast Workflows Original Research
- The Future's So Bright, I Gotta Wear Shades: Test Patterns for HDR Original Research
- The Special Challenges of Offering High Quality Experience for VR Video Original Research